# XR Streaming Platform to Deploy and Manage AR & VR Applications **Page URL:** https://hololight.com/features/xr-streaming-platform-for-enterprises **Company:** Holo-Light GmbH | https://hololight.com --- ## What is Hololight Hub? Hololight Hub is an easy-to-use centralized orchestration platform for hosting, managing, and streaming AR/VR applications to AR and VR headsets, from the cloud or on-premises servers. IT teams gain full control over devices, applications, and resources, with streamlined updates, deployments, and analytics for easier management and reduced workloads. With one click, users can start their application in Hololight Hub and connect with the app-supported XR devices. --- ## Key Features ### Central Admin Control IT administrators get a full overview of all active sessions, users, applications, and devices in one place. Manage access permissions, monitor usage, and handle updates centrally. ### Easy User Access End users access their assigned XR applications through a simple personal portal — no technical setup required. Launch any application with a single click. --- ## Application Types Supported **In-House Developed Apps** Upload and host your own in-house developed AR and VR apps on Hololight Hub. **XR Apps from ISVs** Use AR and VR apps from Hololight's ISV catalogue to cover your specific use cases. **Hololight 3D Viewer (Hololight Space)** Visualize and work with your 3D data in AR and VR directly within the platform. --- ## Hardware Partnership: Hololight + MIFCOM Hololight has partnered with MIFCOM to deliver a powerful, ready-to-deploy XR streaming infrastructure. By combining Hololight's streaming technology with MIFCOM's high-performance workstations, enterprises get a compact, water-cooled, office-ready setup — without the complexity of traditional server environments. Deployments start with 8 concurrent XR user sessions and scale seamlessly by integrating multiple systems into a server rack, making it the ideal foundation for growing XR operations. --- ## FAQ: Hololight Hub and XR Streaming Platform **How does Hololight's VR streaming work?** Hololight lets you utilize powerful external hardware such as workstations or centralized infrastructure to run AR and VR applications. Instead of relying on the XR headset for compute, the application is rendered externally and only the visual output is streamed to the device. This enables high-fidelity AR and VR experiences independent of device performance and hardware limitations. **Can Hololight be deployed on-premise or in the cloud?** Hololight supports both on-premise and cloud-based deployments, allowing organizations to align XR usage with existing IT architectures, security policies, and compliance requirements. **How does Hololight maintain data security?** Data always stays on the server — 3D applications remain untouched. With server-side rendering and pixel streaming, only pixels are visualized on the device. Once the connection is closed, nothing is left on the device. This is critical as devices change hands, are shared, and are used across multiple locations. **Why is VR streaming suitable for defense and aerospace use cases?** VR streaming allows defense and aerospace teams to use immersive applications without exposing sensitive data on end devices. By keeping all data and processing within existing infrastructure and streaming only visual output, organizations can maintain a consistent security posture across devices, locations, and deployments. **What defense use cases is Hololight used for?** Hololight provides the infrastructure and platform for training, maintenance, mission planning, situational awareness, and operational preparation. It is the secure foundation that allows both in-house and third-party defense software to be hosted, managed, and used consistently across teams and devices. **Can Hololight integrate with existing defense and aerospace systems?** Yes. Applications developed in Unity or Unreal Engine can be made streamable using the Hololight Stream SDK, enabling existing applications to run in AR and VR without changing workflows. Applications continue to run on your infrastructure and are streamed to devices via pixel streaming. **Which headsets are supported?** - Meta Quest family – with passthrough functionality to view digital content in the real world - PICO 4 Ultra – VR headset for enterprises and consumers - HTC Vive family – powerful VR headsets for enterprise applications - Microsoft HoloLens 2 – headset for AR scenarios - Apple Vision Pro – high-end headset with AR and VR support - Apple iPad Pro – view streamed 3D content without wearing a headset --- ## Getting Started How to get started with Hololight Hub: https://hololight.com/support-base/how-to-get-started-with-hololight-hub Contact our XR experts: https://hololight.com/contact --- © 2026 Holo-Light GmbH LinkedIn: https://www.linkedin.com/company/hololightgmbh YouTube: https://www.youtube.com/@HOLOLIGHT