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How do I use Hololight Stream Runtime with UNIGINE?

Set up and use Hololight Stream Runtime with UNIGINE, including streaming and troubleshooting

unigine_engine

After the Hololight Stream Runtime installation, you can start UNIGINE and begin to stream sample scenes right away.


Unigine setup

  1. Open UNIGINE.
  2. Go to SDKs > Add SDK and add the latest SDK version if it’s not already installed.
  3. Open Global Options.
    Screenshot_Hololight_Stream_Runtime_Unigine_1
  4. Set Stereo 3D to OpenXR.
    Screenshot_Hololight_Stream_Runtime_Unigine_2

Start session and connect

In order to enable streaming, you need to install Hololight Stream Runtime on your workstation. Find more information in our Hololight Stream Runtime getting started guide.

  1. Open the Hololight Stream Runtime utility.
  2. Select your XR device in the dropdown menu.
    Screenshot_Hololight_Stream_Runtime_Utility_5
  3. Choose between Passthrough or VR mode.
  4. Run your project or open a demo project in the Samples tab.
    Screenshot_Hololight_Stream_Runtime_Unigine_3
  5. Open Hololight Stream Client on your supported XR device.
  6. Enter the IP adress shown in the Hololight Stream Runtime utility and select Connect.
    Screenshot_Stream_Client_1_1920x1080

Troubleshooting connection issues

If your XR device can’t connect, first make sure it and your PC are on the same network. Then check that your firewall isn’t blocking Hololight Stream Runtime. For more tips, read our SoftwareSystem, and Network requirements and our detailed troubleshooting guide.