Skip to content
  • There are no suggestions because the search field is empty.

Which features does the Hololight Stream SDK support in Unreal?

A summary of device feature and engine capabilities with Hololight Stream SDK in Unreal

With Hololight Stream, you can deliver truly immersive experiences directly to XR devices. But it’s more than just streaming — it’s full integration. That means support for native resolution, hand tracking, controller input, and more.

This article provides a clear overview of which XR device features are supported and what capabilities are available in the Unreal Engine with the Hololight Stream SDK.

STREAM_SDK

– Unreal & Hololight Stream client Support TBD – To be determined
☑️ – Supported by the Hololight Stream client N/A – Not applicable
Feature Unreal Engine Icon HoloLens 2 Quest 2/3/Pro/3S Apple Vision Pro Apple iOS/iPadOS HTC VIVE PICO 4 Ultra Magic Leap 2 Lenovo VRX
Localization & Rendering
Hand Tracking TBD
Controller Tracking N/A N/A N/A
Hand Gestures N/A TBD TBD
Audio TBD
Microphone TBD
QR Code Tracking TBD ☑️ TBD TBD ☑️ N/A N/A TBD
Camera Stream TBD ☑️ TBD TBD ☑️ N/A TBD TBD EXP
Mixed Reality Capture TBD ☑️ N/A N/A ☑️ N/A N/A TBD TBD
Spatial Anchors TBD ☑️ ☑️ TBD ☑️ TBD TBD TBD TBD
Spatial Meshing TBD ☑️ TBD TBD ☑️ N/A N/A TBD TBD
Scene Understanding TBD ☑️ TBD TBD ☑️ N/A N/A TBD TBD
Voice Commands TBD ☑️ N/A TBD TBD N/A N/A TBD N/A
Eye Tracking TBD ☑️ ☑️ TBD TBD TBD TBD ☑️ TBD
Haptics TBD N/A ☑️ N/A N/A ☑️ ☑️ ☑️ ☑️
Video Passthrough N/A N/A N/A
Raycast TBD N/A N/A TBD ☑️ N/A N/A N/A TBD
Occlusion TBD N/A TBD TBD ☑️ N/A N/A TBD N/A