---
title: Hololight Stream Runtime - XR Streaming out of the box
description: Effortlessly stream OpenXR applications with Hololight Stream Runtime. Experience plug-and-play XR streaming across top 3D software without complex setup.
---

[News ](https://hololight.com/news)

# [Hololight Stream Runtime - XR Streaming out of the box](https://hololight.com/news/hololight-stream-runtime-xr-streaming-out-of-the-box)

 Written by [Alexandra Hermann](https://hololight.com/news/author/alexandra-hermann) | Jul 3, 2025

Until now, streaming XR experiences has largely been the domain of developers - requiring SDK integrations, system configurations, and a fair bit of technical know-how. That changes with the release of **Hololight Stream Runtime**.

 

This new component of Hololight Stream brings plug-and-play XR streaming to end users. With a single installation, users can stream OpenXR-compatible applications across leading devices - without writing a line of code or configuring complex environments.

 

#### **One install. Instant streaming.**

 

Hololight Stream Runtime is designed for simplicity. Once installed on your PC or workstation, it enables you to:

- Stream any **OpenXR-supported application.**
- Connect with your supported **XR device instantly.**

Whether you’re a designer, engineer, researcher, or decision-maker, you can now access applications in XR with the same ease as launching a desktop app.

 

#### **Works out of the box with leading 3D applications**

 

Hololight Stream<https://hololight.com/support-base/what-features-are-supported-with-the-hololight-stream-runtime>Runtime isn’t tied to a single platform or use case. It supports a broad ecosystem of 3D software tools used across automotive, aerospace, manufacturing, and research.

You can stream directly from:

- **Autodesk VRED** – Design reviews and real-time collaboration
- **Blender** – Immersive visualization of 3D scenes
- **NVIDIA Omniverse** – Industrial metaverse workflows
- **KeyShot VR**– High-fidelity product renderings in XR
- **ParaView** – Scientific visualization and simulation
- **UNIGINE** – Real-time simulation and digital twins
- **Godot** – Open-source XR applications and prototypes

The runtime eliminates the need for engine-specific integration, allowing these applications to be streamed to your XR device using Hololight’s pixel streaming infrastructure.

#### **All setup guides in one place**

 

Need help getting started? Our support site includes everything you need:

- **Installation instructions** for Hololight Stream Runtime
- **Licensing guidance**
- **Step-by-step engine-specific setup** for VRED, Blender, Omniverse, and more

[**Visit the Hololight support page**](https://hololight.com/support-base/hololight-stream#hololight-stream-runtime-guide) to access the full documentation and resources.

[View full post](https://hololight.com/news/hololight-stream-runtime-xr-streaming-out-of-the-box)

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