Hololight Stream Runtime - XR Streaming out of the box
Until now, streaming XR experiences has largely been the domain of developers - requiring SDK integrations, system configurations, and a fair bit of...
Until now, streaming XR experiences has largely been the domain of developers - requiring SDK integrations, system configurations, and a fair bit of technical know-how. That changes with the release of Hololight Stream Runtime.
This new component of Hololight Stream brings plug-and-play XR streaming to end users. With a single installation, users can stream OpenXR-compatible applications across leading devices - without writing a line of code or configuring complex environments.
Hololight Stream Runtime is designed for simplicity. Once installed on your PC or workstation, it enables you to:
Stream any OpenXR-supported application.
Connect with your supported XR device instantly.
Whether you’re a designer, engineer, researcher, or decision-maker, you can now access applications in XR with the same ease as launching a desktop app.
Hololight Stream Runtime isn’t tied to a single platform or use case. It supports a broad ecosystem of 3D software tools used across automotive, aerospace, manufacturing, and research.
You can stream directly from:
Autodesk VRED – Design reviews and real-time collaboration
Blender – Immersive visualization of 3D scenes
NVIDIA Omniverse – Industrial metaverse workflows
KeyShot VR– High-fidelity product renderings in XR
ParaView – Scientific visualization and simulation
UNIGINE – Real-time simulation and digital twins
Godot – Open-source XR applications and prototypes
The runtime eliminates the need for engine-specific integration, allowing these applications to be streamed to your XR device using Hololight’s pixel streaming infrastructure.
Need help getting started? Our support site includes everything you need:
Installation instructions for Hololight Stream Runtime
Licensing guidance
Step-by-step engine-specific setup for VRED, Blender, Omniverse, and more
Visit the Hololight support page to access the full documentation and resources.
Until now, streaming XR experiences has largely been the domain of developers - requiring SDK integrations, system configurations, and a fair bit of...
The Fastest, Sharpest, Most Immersive XR Streaming Yet For over a decade, Hololight has been at the forefront of XR Pixel streaming innovation....