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7 min read

Remote Rendering vs. Pixel Streaming: Why the Distinction Matters

Remote rendering and pixel streaming are both used to describe enterprise XR streaming infrastructure, including by...
6 min read

XR Device Management vs. XR Streaming: What Enterprise Headset Fleets Actually Need

For most enterprise teams, XR device management means one thing: a way to control their headsets. Mobile device...
2 min read

Snap Specs for Enterprise: What Launched in Los Angeles

On September 16, Snap gave the first full public showing of its Specs augmented reality glasses at a launch event in...
We have many different use cases with XR. For us it's building the foundation of tools we can use to utilize XR across the enterprise. It opens a lot to be able to stream multiple applications from a platform like Hololight Hub.
Northropp_Grumman
Michael Hinckley
Sector Manager Manufacturing Systems Engineering | Northrop Grumman
We have many different use cases with XR. For us it's building the foundation of tools we can use to utilize XR across the enterprise. It opens a lot to be able to stream multiple applications from a platform like Hololight Hub.
Northropp_Grumman
Michael Hinckley
Sector Manager Manufacturing Systems Engineering | Northrop Grumman
We have many different use cases with XR. For us it's building the foundation of tools we can use to utilize XR across the enterprise. It opens a lot to be able to stream multiple applications from a platform like Hololight Hub.
Northropp_Grumman
Michael Hinckley
Sector Manager Manufacturing Systems Engineering | Northrop Grumman