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XR Pixel Streaming Technology 

Leverage Uncompromised Visualization Quality and Eliminate Device and Data Security Constraints

Centralized App Management
Next-Level Data Security
Highest Quality Visualization
Easy Access from Anywhere
Effortless Distribution
Broad Device Support
BENEFITS

Unlock the Full Potential of Your XR Application

STREAM
What is Hololight Stream?

Hololight Stream is an advanced XR pixel streaming solution designed to offload rendering from mobile or standalone XR devices to powerful external servers.

Images rendered by the engine (Unreal Engine, Unity 3D, NVIDIA Omniverse, Autodesk VRED, KeyShot) are pixel-streamed to the XR device. The pixels are encoded and encrypted before being transmitted over the network to the XR device. The device then decodes the pixels and displays the images in their original quality. These rendered images of your application can be streamed from a local PC, the cloud, or a local server, without being limited by the XR device.

This process ensures that no security-sensitive data is transferred, stored, or processed on the XR device. Hololight Stream supports all relevant and widely used AR/VR devices.

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No Compromise on Data Security

Your 3D applications remain untouched, as they never leave the data center or the cloud. There is no storage or processing of the 3D application on the end device.

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Device-Agnostic

Develop XR applications with a device-agnostic approach and benefit from fast and effortless deployment. Any XR device, supported by Hololight Stream, can be added seamlessly and used instantly.

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Accelerated XR Development

Test directly from the engine's editor by clicking the play-button and connect directly from the XR device—without the need for time-consuming test builds. This saves valuable time and resources, enabling the rapid development of even highly complex 3D applications.

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Utilize External Hardware Power

Overcome XR device limitations and leverage the full power of servers or the cloud by utilizing external hardware. This enables high-end visual effects, such as ray tracing, even on mobile devices, without relying on their native processing power.

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Extensive Engine Support

The Hololight XR Streaming SDK natively supports Unity 3D and Unreal Engine. Additionally, third-party engines such as NVIDIA Omniverse, Autodesk VRED, and KeyShot are seamlessly useable.

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Save Time and Resources

XR Pixel Streaming eliminates the need for data preparation and enables the visualization of complex 3D applications that otherwise would not run locally due to the hardware limitations of XR devices.

 

BENEFITS

Unlock the Full Potential of Your XR Application

STREAM
What is Hololight Stream?

Hololight Stream is an advanced XR pixel streaming solution designed to offload rendering from mobile or standalone XR devices to powerful external servers.

Images rendered by the engine (Unreal Engine, Unity 3D, NVIDIA Omniverse, Autodesk VRED, KeyShot) are pixel-streamed to the XR device. The pixels are encrypted and encoded before being transmitted over the network to the XR device. The device then decodes the pixels and displays the images in their original quality. These rendered images of your application can be streamed from a local PC, the cloud, or a local server, without being limited by the XR device.

This process ensures that no security-sensitive data is transferred, stored, or processed on the XR device. Hololight Stream supports all relevant and widely used AR/VR devices.

VR_Glasses_Device_Icon
Device-Agnostic

Develop XR applications with a device-agnostic approach and benefit from fast and effortless deployment. Any XR devices, supported by Hololight Stream, can be added seamlessly and used instantly.

VR_Glasses_Device_Icon
Device-Agnostic

Develop XR applications with a device-agnostic approach and benefit from fast and effortless deployment. Any XR devices, supported by Hololight Stream, can be added seamlessly and used instantly.

VR_Glasses_Device_Icon
Device-Agnostic

Develop XR applications with a device-agnostic approach and benefit from fast and effortless deployment. Any XR devices, supported by Hololight Stream, can be added seamlessly and used instantly.

VR_Glasses_Device_Icon
Device-Agnostic

Develop XR applications with a device-agnostic approach and benefit from fast and effortless deployment. Any XR devices, supported by Hololight Stream, can be added seamlessly and used instantly.

Hololight Space Transforms Industrial Workflows

Learn how Hololight Space optimizes workflows across use cases by leveraging the power of industrial augmented reality and virtual reality

Let's explore your Use Case!

COMPATIBILITY

Work Seamlessly with Different Devices

 

Hololight Stream supports a wide range of XR devices, constantly adding support for new devices, ensuring you can work with the tools and formats you rely on.

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Microsoft HoloLens 2
Supported
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Meta Quest Family
Supported
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Pico 4 Ultra Enterprise
Supported
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Apple Vision Pro
Coming soon
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Lenovo VRX
Maintenance Mode
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HTC Focus Vision/3/XR Elite
Supported
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iOS
Supported
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Magic Leap 2
Maintenance Mode
INTEGRATION

Empower Any App with Hololight Stream

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Step 1

Your XR application is built with Unity 3D or Unreal Engine.

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Step 2

Import the Hololight Stream SDK (import package) into your Unity or Unreal project.

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Step 3

Your XR application can now run on a local server or in the cloud and be streamed to all major AR/VR mobile devices.

Cloud/Server

 

App Content
 
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Your XR App

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Snackwave lyft cray sartorial. Everyday carry 8-bit kombucha chicharrones meh, cold-pressed XOXO poutine photo booth VHS small batch af direct trade literally pork belly.

Cloud/Server

 

App Content
 
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Your XR App
ENGINES

Enable XR Streaming Across Engines

 

The Hololight XR Streaming SDK natively supports Unity 3D and Unreal Engine. Additionally, third-party engines such as NVIDIA Omniverse, Autodesk VRED, and KeyShot are seamlessly useable.

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Cloud/Server

 

App Content
 
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Your XR App

Headline

Subheadline

Snackwave lyft cray sartorial. Everyday carry 8-bit kombucha chicharrones meh, cold-pressed XOXO poutine photo booth VHS small batch af direct trade literally pork belly.

Cloud/Server

 

App Content
 
Server_Icon  Cloud_Computing_Icon  PC_Client_Side_Icon
 
 
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Your XR App
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ARCHITECTURE

Discover How XR Streaming Works

Cloud/Server

 

App Content
 
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Your XR App

Headline

Subheadline

Snackwave lyft cray sartorial. Everyday carry 8-bit kombucha chicharrones meh, cold-pressed XOXO poutine photo booth VHS small batch af direct trade literally pork belly.

Cloud/Server

 

App Content
 
Server_Icon  Cloud_Computing_Icon  PC_Client_Side_Icon
 
 
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Your XR App
Cloud/Server

 

App Content
 
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Your XR App
Deploy our XR App

Build you app with Hololight Stream and deploy it on your workstation. The application and all data stays here on the server.

 
 
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Rendered Images
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XR App Streaming

 

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Sensor Data
 
XR App Streaming

Rendered images are pixel streamed to the end device. Meaning no data will be stored on the device. Sensor Data, such as head and hand position gets send back-

 
 
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XR Device

 

 
 
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Client App
Client App

Rendered Images get displayed and you can work your XR app with all the benefits of XR Streaming

 
 



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XR EXPERIENCE

Leverage Uncompromised Visualization Quality

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Build Astonishing Scenes

 

With the support of Direct X12 you can streamline high fidelity ray tracings scene directly to you end device. This gives you the ability unleash the full potential of your XR app without the limitations of any XR device.

Work With Complex Models

Hololight Stream lets you display high-fidelity images of models with millions of polygons. You can leverage the full power of your external hardware, without being constrained by the XR device's hardware.

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Complex Models? No Problem

 

Because the Application is Streamed, you are able to visualize models with high complexity and millions of polygons. Utilize the entire power of your GPU, CPU and RAM, which would not be possible if the application runs locally on the XR device.

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Build Astonishing Scenes

Hololight Stream maximizes the capabilities of your XR application, overcoming the performance constraints of any XR device. With DirectX 12 support, you can stream photorealistic ray-traced scenes in real-time directly to your end device.

TESTIMONIALS

Leading Companies Trust Hololight

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We have many different use cases with XR. For us it’s building the foundation of tools we can use to utilize XR across the enterprise. It opens a lot to be able to stream multiple applications from a platform like Hololight Hub.

– Michael Hinckley | Sector Manager Manufacturing Systems Engineering

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By harnessing the power of XR Streaming, we've been able to deliver a more immersive end-user experience to customers in need of AR training solutions. It's not just about reimagining what's possible - it's about making it a reality.

– Alon Grinshpoon | CEO
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Hololight Stream has amazing potential for AR/VR visualization of massive digital twins and real-time monitoring of projected complex 3D designs merged with as-built environments in shipping and other industries.

– Georgios Bourtzos | CEO and Co-Founder
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With Hololight Stream, we save time and money processing data by just avoiding converting volumes of data from one syntax to another. We can simply keep the high-resolution data from the iPad or computer and stream it to the AR headset.

– Peter Verrillo | (former) Co-founder and CEO
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Before integrating the XR streaming solution Hololight Stream, we needed to align customer needs to the performance limitations of mobile computing devices. Implementing Hololight Stream in Unity is extremely simple. It took us less than 20 minutes.

– Takesen – Takehisa Ito | Co-Founder and COO
aRCHITECTURE

Discover How Hololight Stream Works 

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BLOG

Hololight Stream Success Stories

2 min read
A New Era of Hololight Stream
Introducing Hololight Stream 2024.0.0.0: A Leap Forward in XR Streaming...
1 min read
Hololight Stream Release 2023.1.0: Introducing the New Version
Introducing the New Version of Hololight Stream 2023.1.0: Expanded Device...
2 min read
The Evolution of Hololight: Rebranding
Augmented and Virtual Reality (AR & VR) are not only changing perceptions, they...
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PARTNER

Our Cloud Partner AWS

Discover the future of XR streaming with Hololight and Amazon Web Services (AWS). Our collaboration brings you a robust global cloud infrastructure designed specifically for enterprise needs. From secure government solutions with AWS GovCloud (US) to cutting-edge 5G edge computing with AWS Wavelength and Snowball Edge, your business can leverage the best of cloud technology. Dive into the future of Enterprise XR – streamlined, secure, and accelerated by Hololight and AWS.

CONTACT

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FAQ

Frequently Asked Questions