Industrial XR Streaming SDK

Hololight Stream is an XR streaming SDK for enterprises and ISVs that delivers high fidelity XR experiences by offloading the rendering process to local servers or the cloud. Its multi-device support and native Unity 3D integration streamline application development, saving time and effort while increasing the security and scalability of AR and VR applications.

What is Hololight Stream?

Hololight Stream is a remote rendering SDK that lets you run your Unity-built XR application on a powerful workstation, local server, or cloud-based infrastructure. Securely stream your AR or VR applications to all major AR/VR glasses and iOS devices and visualize high fidelity content without downsampling data.

Save Time and Resources

Stream data to AR/VR devices at its original complexity, size, and quality, eliminating the need for extensive data preparation.

Increase Visualization Quality

Even the most demanding and resource-intensive, high-polygon 3D content can be rendered for the highest quality visualization.

Improve Data Security

Stream your XR applications over networks you control and protect your critical data by never storing it on endpoints.

Accelerate XR Development

Develop XR applications 10x faster with a device-agnostic approach, native Unity 3D integration, and rapid application deployment.

3 Simple Steps to Empower Your App with Hololight Stream

Step 1

Your XR application is built with Unity.

Step 2

Import the Hololight Stream SDK (import package) into your Unity project.

Step 3

Your XR application can now run on a local server or in the cloud and be streamed to all major AR/VR mobile devices.

The XR Streaming SDK for High-Fidelity XR Experiences

Hololight Stream Lets You Visualize Content in the Highest Quality and Complexity

The Leading Industrial XR Streaming Solution

With Hololight Stream, developers can create and deploy a wide range of XR applications across multiple devices, increasing user engagement and delivering more dynamic experiences. Hololight Stream’s remote rendering capability ensures that even the most demanding and resource-intensive XR content can be rendered efficiently, allowing users to fully benefit from the groundbreaking potential of augmented and virtual reality applications.

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Hololight Stream Supported XR Devices

Confident Engineer in White Shirt Working on Jet Engine with Use of Augmented Reality Hologram in an Office at Plane Assembly Plant. Industrial Specialist Working in Technological Development Facility

Microsoft HoloLens 2

Confident Engineer in White Shirt Working on Jet Engine with Use of Augmented Reality Hologram in an Office at Plane Assembly Plant. Industrial Specialist Working in Technological Development Facility

Magic Leap 2

Confident Engineer in White Shirt Working on Jet Engine with Use of Augmented Reality Hologram in an Office at Plane Assembly Plant. Industrial Specialist Working in Technological Development Facility

Meta Quest 2 & 3

Confident Engineer in White Shirt Working on Jet Engine with Use of Augmented Reality Hologram in an Office at Plane Assembly Plant. Industrial Specialist Working in Technological Development Facility

iOS Devices

Our Hololight Stream Case Studies Are Customer Success Stories

Enhatch Elevates Surgery with XR Streaming

Enhatch’s software platform for healthcare and medtech automatically converts 2D images into 3D models. Hololight Stream provides the power and speed necessary to visualize this complex data on mobile XR devices.

ShipReality’s Customers Stream one Billion Points in AR

ShipReality enables holographic visualization of ultra large ship 3D laser scans merged with complex CAD design data – using the most advanced XR streaming technology available.

Omlox Combines the World of Tracking with Augmented Reality

Omlox solves an industry-wide problem, Hololight Stream enables the implementation: The companie’s tracking standard and the SDK strive for the revolution of industrial indoor navigation.

BMW Accelerates Concept Evaluations

Car manufacturer BMW uses Hololight Space at its Munich headquarters to speed up concept evaluations by as much as twelve months, from individual vehicle sections to complex production stages.

Customers Who Put Their Trust in Us

A Northrop Grumman

“We have many different use cases with XR. For us it’s building the foundation of tools we can use to utilize XR across the enterprise. It opens a lot to be able to stream multiple applications from a platform like Hololight Hub.”

Michael Hinckley, Sector Manager Manufacturing Systems Engineering
Northrop Grumman
Enhatch

“With Hololight Stream, we save time and money processing data by just avoiding converting volumes of data from one syntax to another. We can simply keep the high-resolution data from the iPad or computer and stream it to the AR headset.”

Peter Verrillo, (former) Co-founder and CEO
Enhatch
HoloLab

“Before integrating the XR streaming solution Hololight Stream, we needed to align customer needs to the performance limitations of mobile computing devices. Implementing Hololight Stream in Unity is extremely simple. It took us less than 20 minutes.”

Takesen – Takehisa Ito, Co-Founder and COO
HoloLab
ShipReality

“Hololight Stream has amazing potential for AR/VR visualization of massive digital twins and real-time monitoring of projected complex 3D designs merged with as-built environments in shipping and other industries.”

Georgios Bourtzos, CEO and Co-Founder
ShipReality
echo3D

“By harnessing the power of XR Streaming, we’ve been able to deliver a more immersive end-user experience to customers in need of AR training solutions. It’s not just about reimagining what’s possible – it’s about making it a reality.”

Alon Grinshpoon, CEO
echo3D

And many more …

Customers Who Put Their Trust in Us

ShipReality

“Hololight Stream has amazing potential for AR/VR visualization of massive digital twins and real-time monitoring of projected complex 3D designs merged with as-built environments in shipping and other industries.”

Georgios Bourtzos, CEO and Co-Founder
ShipReality
Enhatch

“With Hololight Stream, we save time and money processing data by just avoiding converting volumes of data from one syntax to another. We can simply keep the high-resolution data from the iPad or computer and stream it to the AR headset.”

Peter Verrillo, (former) Co-founder and CEO
Enhatch
A Northrop Grumman

“We have many different use cases with XR. For us it’s building the foundation of tools we can use to utilize XR across the enterprise. It opens a lot to be able to stream multiple applications from a platform like Hololight Hub.”

Michael Hinckley, Sector Manager Manufacturing Systems Engineering
Northrop Grumman
echo3D

“By harnessing the power of XR Streaming, we’ve been able to deliver a more immersive end-user experience to customers in need of AR training solutions. It’s not just about reimagining what’s possible – it’s about making it a reality.”

Alon Grinshpoon, CEO
echo3D
HoloLab

“Before integrating the XR streaming solution Hololight Stream, we needed to align customer needs to the performance limitations of mobile computing devices. Implementing Hololight Stream in Unity is extremely simple. It took us less than 20 minutes.”

Takesen – Takehisa Ito, Co-Founder and COO
HoloLab

And many more …

XR Streaming Powered by the Cloud

Discover the future of XR streaming with Hololight and Amazon Web Services (AWS). Our collaboration brings you a robust global cloud infrastructure designed specifically for enterprise needs. From secure government solutions with AWS GovCloud (US) to cutting-edge 5G edge computing with AWS Wavelength and Snowball Edge, your business can leverage the best of cloud technology. Dive into the future of Enterprise XR – streamlined, secure, and accelerated by Hololight and AWS.

Hololight Stream Knowledgebase

Looking for more information? Requirements, installation and setup process, release notes, user manual, and more – we’ve got you covered! Check out our extensive knowledgebase for more information and answers to your questions. If you need to contact our support team, you can submit your request through our ticket system, which you can also find in the knowledgebase.