Remote Rendering vs. Pixel Streaming: Why the Distinction Matters
Remote rendering and pixel streaming are both used to describe enterprise XR streaming infrastructure, including by vendors and in technical...
Hololight Space 1.3.1.0 is out now and introduces a re-engineered collaborative experience. A new on-premises and cloud technology approach empowers maximum stability and performance.
Users are now able to start multi-user sessions by means of an even quicker joining system through QR Code scanning and reduced notification interactions. Furthermore, file upload and file sharing have been optimized by now displaying the progress status. Scene export and sharing are also improved thanks to a new HL3D file format.
Last but not least: Hololight Space provides now a better and improved visual quality taking advantage of the new Hololight Stream v2.1 integration. It can natively open a scene file in new application instances or active ones.
In-App-Recording: Collaborating in AR 3S 1.3.1.0
Remote rendering and pixel streaming are both used to describe enterprise XR streaming infrastructure, including by vendors and in technical...
For most enterprise teams, XR device management means one thing: a way to control their headsets. Mobile device management (MDM) tools like ArborXR,...
On September 16, Snap gave the first full public showing of its Specs augmented reality glasses at a launch event in Los Angeles. Alongside the...