LNS Group Saves Prototyping Costs for Machine Tools

LNS Group is driving immersive technologies throughout its product development cycle. From early design reviews with global stakeholders to risk assessment and handover to operations, the company is reducing time-to-market by 3 months and saving $5,000 to $10,000 per prototype while improving product quality.

Hololight Secures $12 Million to Fast-Track the Future of XR Streaming

Hololight announces new funding to accelerate its vision to stream any XR application on Hololight Hub, the industry’s first XR streaming platform.

The Evolution of Hololight: Rebranding

Augmented and Virtual Reality (AR & VR) are not only changing perceptions, they are driving business innovation, improving workflows, and ushering in a new era of sustainability and quality. At Hololight, we've been at the forefront of this...

Introducing: The New Hololight Space (formerly AR 3S) Spectator – View XR Sessions on an iPad Pro

Allow us to introduce you to the new and exciting add-on application we recently launched for our XR Engineering Space Hololight Space: Hololight Space Spectator. First of all, for the readers who haven't heard of Hololight Space yet: It's an XR Engineering...

Free Industry Spotlight – XR in Mechanical Engineering

Shortened production cycles, quality requirements, price erosion, energy costs and a shortage of skilled workers pose several challenges for mechanical and plant engineering.

Hololight at XR EXPO

Visualize 3D data as holograms, edit them collaboratively and close the gap between virtual planning and reality: At XR EXPO, XR expert Holo-Light will demonstrate how immersive technologies simplify and accelerate product development and how to collaborate across Augmented…

Hololight at XR EXPO

Hololight at XR EXPO

Visualize 3D data as holograms, edit them collaboratively and close the gap between virtual planning and reality: At XR EXPO, XR expert Holo-Light will demonstrate how immersive technologies simplify and accelerate product development and how to collaborate across Augmented…

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